Bee Simulator

Apr. 2016 – May 2016

This was my first attempt in creating a game in C++.

The bees fly back and forth between the flowers, delivering honey to the hive that the player can sell.
Money can be used to either: buy more bees, repair the hive after rainfall or water the plants on a sunny day.
I read Beginning C++ Through Game Programming (Third Edition), by Michael Dawson and started on creating a console application game, which was the intake assignment for my current university study at BUAS in Breda.


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What I learned:

  • The basics of C++
  • That I shouldn’t program the whole application in one file, without any classes and objects, my first approach was very messy and that negated the benefits.

  • Development tools:

  • Visual Studio
  • C++.
  • The application uses ASCII to convey the illusion of graphics, since programming in a framework was new to me and the only experience I had, was basic programming with Unity.
    I learned a lot from this project, especially that I lacked the knowledge to include classes and objects, which became my goal in the next project, which was the 2D Platformer.

    Contact


    kevin.m.roelofs@gmail.com