During my transition from Artist to Programmer I developed this 3D Platformer in
Unity.
My project is a Nintendo 64 inspired 3D Platformer Collectathon, in which the
main character needs to restore a Book of Spells, by collecting pages and their
missing symbols.
During the course of the game, the player learns new spells by retrieving the
missing pages, which he uses to progress through the game.
In this clip the Player is collecting tokens of a spell after picking up the
same colored page.
The collected page enables the player to cast a new spell.